The Legend of Zelda

Hyrule Historia

Nintendo’s recent release of Hyrule Historia has the internet abuzz about Zelda timelines and character sketches. This piece of ephemera is obviously worth picking up for a die hard Zelda fan, but its use value for a game scholar is more questionable. The text does contain pertinent “facts” about the Legend of Zelda universe but I am still unsure how much this information will change perceptions of the series, or the scholarship around it. This review will examine the many different sections of Hyrule Historia in order to discern what such an official piece of metatextual “history” can offer. Continue Reading

About First Person Scholar

Our Philosophy, Guidelines, & Sections

About FPS At First Person Scholar we seek to develop and expand the role of the game critic. Historically speaking, games have proceeded from industry-driven production to mainstream-media guided reception (i.e. industry-sponsored games magazines and websites). Within this dynamic the… Continue Reading

Editorial Staff

Meet the FPS Team

Staff Editor-in-Chief Emma Vossen   Managing Editor Emma Vossen   Essays Section Editor: Betsy Brey   Associate Editor: Judy Ehrentraut  Commentaries Section Editor: Alexandra Orlando   Associate Editor: Phil Miletic Book Reviews Section Editor: Chris Lawrence   Associate Editor: Elise Vist  Podcasts… Continue Reading

Gaming’s Hidden Toxicity

What is Salt-Mining?

At the 2018 Electronic Entertainment Expo in Los Angeles, Todd Howard, executive producer at Bethesda Game Studios, revealed to an ecstatic audience the new instalment of the popular videogame franchise Fallout, titled Fallout 76. Nothing much was new here regarding the game’s core principles: rather, what captured the attention of news outlets and gaming fans alike was the announcement that, unlike previous titles, Fallout 76 would only be playable online. Fans’ reactions were, to put it mildly, polarized: some enthusiastically welcomed the new direction of the franchise, while others expressed their concern that making Fallout 76 online-only would open the door to toxic player behaviour. Continue Reading

Joysticks & Killing Joy

A Game Scholar’s Take on Sara Ahmed’s Living a Feminist Life

Content Notification: gendered violence, sexism, racism

I imagine an academy filled with feminist killjoys, showing off our scars and canes and mohawks and afros and ponytails, wearing dresses and t-shirts and crop tops and bowties and hijabs. We may or may not have vaginas— that doesn’t matter— and we identify as queer, bi, lesbian, straight, two-spirited, genderqueer, butch, femme, non-binary. We have depression, anxiety, PTSD, myalgic encephalomyelitis (ME), and chronic pain. We play Candy Crush, Resident Evil, Mario Kart, Settlers of Catan, solitaire, and LARP. We keep talking and playing and writing and we can’t be shut up or shut out. We are here. Continue Reading