Virtual Bodies in Virtual Worlds

A phenomenology of play in video games

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Benjamin Gattet is an interdisciplinary Researcher/Designer/Hacker.  His work revolves around atypical experiences, alternative narrations (wordless, environmental, purely diegetic or systemic), procedural authorship and the phenomenology of play.  He is currently doing a PhD in Game Design and Game Study at… Continue Reading

Working at Play

Alienation, Refusal, and Every Day the Same Dream

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David Leblanc is a Masters student in Film Studies at Concordia University. His current research project, a Marxist intervention in contemporary film and video games, applies critical theory in understanding the subversive potentials of labor representations in cinema and the… Continue Reading

Environment as Narratives

Firewatch Analysis

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Roxanne Baril-Bédard is an Communications undergraduate student at Concordia University. Her research focuses on symbolic and ideological analysis of media; the technological sublime; Canada’s cultural industry policies; and critical futurism. She is a coordinator of an undergraduate interdisciplinary research-creation collective… Continue Reading