You don’t often hear from me, but I’m the Managing Editor for First Person Scholar. I’ve been involved in this site in some capacity or another almost from the very beginning. In 2012, FPS meetings grew out of the semi-regular Games Institute meetings at the University of Waterloo, and I’ve had the privilege of watching the site grow from those humble beginnings to the middle-state powerhouse it is today. Whether I was involved as a contributor, a fan, or an editor, First Person Scholar has been a near constant presence in my life for five years. Continue Reading
To all our folxs and friends:
Hi, all! Another year, another new team here at First Person Scholar, and I’m honored to introduce myself as our next Editor-in-Chief. My name is Betsy Brey, and after two years as the Essay Section Head, I’m shifting gears to serve our team, readers, and publication in a new way. I don’t mean to distract from the awesome essay we have this week, but I also wanted to introduce myself and our team this year and update y’all on FPS behind the scenes. Continue Reading
It’s that time of year at First Person Scholar where we give ourselves a little break for the month of August and come back (hopefully) refreshed and renewed for another year of that hot video game content.
I’d also like to take this time to officially announce that I am stepping down as editor-in-chief to make way for a new team. I’d like to take the opportunity in this short post to reflect on my time with the publication and thank a ton of people who have been a part of this journey. Continue Reading
2016 marked another year of milestones, new directions, and growth for First Person Scholar. We published our 200th piece, celebrated our 4 year anniversary and our former EiC Emma Vossen made waves on the Canadian research front with her award winning work on FPS– not to mention all the wonderful authors we got to work with! We here at FPS are starting things off right in 2017 with the announcement of something the team has been working on for over a year. Continue Reading
Hello readers! My name is Alexandra, and I’d like to formally introduce myself to all of you as the new Editor-in-Chief of First Person Scholar.
If you haven’t already heard, this is my last contribution to FPS as Editor-in-Chief; I’m working towards finishing my PhD and so I am therefore happily handing the reins of FPS over to the supremely talented Alexandra Orlando. Elise and Judy are also stepping down from their positions on FPS to finish their PhDs and I need to highlight here, before I start, that their contributions to the publication have been incalculable. Thanks so much to both of you. Continue Reading
Hi, I’m Emma and I’m the new Editor in Chief of FPS! After his many years as EIC, Steve Wilcox has graciously left this position to me after a few months of training. In fact, we (the outgoing editors of FPS) have been training a whole crop of new editors for the past few months in an effort to maintain FPS’s longevity. Student-run publications and programs have a habit of cropping up and then disappearing soon after their inception because fortunately/unfortunately people must eventually graduate. Many of our existing editors are now either in the process of graduating or have already graduated; they are looking for jobs or have already landed great ones and while this doesn’t mean they wanted to walk away from FPS it does mean they have less time to devote to it than those of us still picking away at our games related dissertations. This turnover is especially important if we want to keep up our current publishing schedule where we publish new games related content for our audience from a vast array of talented authors every Wednesday all year long (with a short break in august and december so we can all breathe). It’s not easy getting quality work out there every week, but we manage to do it without fail because of the devoted work of our (totally unpaid) hard-working editorial team. I owe a great debt to all the previous editors of FPS including Steve Wilcox, Jason Hawreliak, Michael Hancock, Kent Aardse and Meghan Blythe Adams for all their hard work on FPS making it what it is today. Keep your eyes peeled for great things from these fine folks! Continue Reading