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Jeff Howard

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Design, Theory, and History in Games & Narratives

October 30, 2013AUSTIN WALKER 1 Comment

One of the benefits of reading older works on game design in newer contexts is that they provide a snapshot of the industry’s past. The concerns, strategies and aspirations of the past can act as a lens through which we can judge the state of things today. Continue Reading →

Book Review Austin Walker, Jeff Howard, ludology, narratology, quests

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