Writing New Bodies in Digital Fiction

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A significant scholarly and popular media criticism of bodily-focused video games is that they perpetuate harmful body image (Barlett and Harris; Sarkeesian). Yet, game scholars such as Kafai, as well as significant subsets of gaming communities, have argued that the medium can act as a resistance mechanism for heteronormative, racist, and anti-queer sociopolitical influence. In a Western context, gendered notions of appearance in media work to affirm an idealized body image for women, communicating that a body that is not white, able-bodied, thin, toned, and feminine, is, in fact, inferior. Continue Reading

Nonbinary

A Choose-Your-Own Adventure

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Follow the thread / of twine / to find / your way home / if home ever existed in the first place / We make space / for our breath / for our spines / that are bending / Breaking / the binary / of a binary culture / built on binary code and passcodes / passwords we are hacking / with our
Living, loving bodies Continue Reading

Interview with Chris Klimas

Interactive Fiction, FMV games, and Hypertext

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Chris Klimas is the creator of Twine, the extremely popular and accessible interactive fiction development platform. Klimas is involved with the Interactive Fiction Technology Foundation, as well as Unmapped Path, a company that builds narrative experiences for mobile and desktop. We’re extremely grateful that Chris was able to spare some time to chat with us in January 2018. Continue Reading