First Person Podcast Episode 44

YouTube Game Analysis

Welcome to the 44th episode of First-Person Podcast. This is part two of our three-part series that we are doing to examine how games are introduced to us and played with on YouTube. For part two, we are going to be looking at the Lore Analysis videos that get worked into the mainstream YouTube feed every so often. And, yes this was my way of working in a reason to talk about Dark Souls. Continue Reading

First Person Podcast Episode 43

Parasocial Play on YouTube

To commemorate our transition to YouTube, this is part one of a three-part series that we will be doing to examine how games are introduced to us and played with on YouTube. For part one, we are going to be looking at the Parasocial play involved with a lot of retro and modern YouTube content. From Walkthroughs to Let’s Plays, this is the foundation of our YouTube gaming experience. Continue Reading

Interview: Tanya Kan on Solace State

As a way to confront the police state we seem to be barreling toward, Tanya Kan and her development studio Vivid Foundry have created Solace State. A different kind of visual novel, Solace State, focuses on the interaction and social relationships of a group of young hackers to imagine a hopeful ground-up approach to bettering a dystopian world. Instead of a singular, white hope, the game demonstrates the diversity of faces and voices involved in mounting a revolution. Continue Reading

First Person Podcast Episode 40

Gaming Architecture

Architecture has an unspoken influence over how we navigate and interpret the games we play. So, we are going to talk about it. Today we are going to be taking a look at how the world of our favourite games has been constructed and how gaming architecture influences the game world, theming, and plot progression. On this episode you are joined by, Giuseppe Femia, the FPS Podcast Producer, Sabrina Sgandurra, our new Editor-in-Chief/Book Reviews Editor, Lia Black, our new Co-Managing Editor/Commentaries Editor, and Patrick Dolan, our other new Co-Managing Editor/Essays Editor. Continue Reading

First Person Podcast Episode 38

Companions in Gaming

Welcome back to First Person Podcast after our August hiatus. On this episode you are joined by, Giuseppe Femia, the FPS Podcast Producer, Sabrina Sgandurra, our new Editor-in-Chief/Book Reviews Editor, Lia Black, our new Co-Managing Editor/Commentaries Editor, and Patrick Dolan, our other new Co-Managing Editor/Essays Editor. In this episode, we’re going to be discussing the companions that venture forward with us into the night. Or, the ones that stand by us through the good and the bad. We will be examining and discussing the plot significance that the in-game companions have and what they undergo while keeping us company. Continue Reading

Play During Quarantine

Since the FPS crew are all working at home too right now, we have decided to collect some of our thoughts here on how play factors into our routines along different axes right now. Feel free to join in the discussion either in comments or on our social media channels, and stay safe. Continue Reading

First Person Podcast Episode 31: 2019 Game of the Year

This month on the First Person Podcast, we sit down with Chris Lawrence, Lia Black, and Patrick Dolan to discuss their all time favourite games of 2019. How have these games impacted the genre? What function do their narratives play through social commentary? We also talk about prospective games on our list for 2020. Continue Reading