Sins of the Father

Playing Mom in Death Stranding

When I played Death Stranding in 2019, I played for nearly ten hours before I even saw an enemy NPC. When you finally do, you see they look just like you, wearing the same gender-neutral jumpsuits—and you pretty much just run away and try not to trip. Like in Kojima’s previous games, you can choose to kill enemy NPCs, but this doesn’t just cause you to lose points. Death Stranding goes beyond disincentivizing killing—the game barely provides the mechanics to do so and penalizes flagrant video game killing with both a fail state and a permanent crater-sized pockmark in the otherwise gorgeously designed open world. My mom would like the game. I love it. Continue Reading

Where’s the Sex?

The Walking Dead, Sex, & Parenting in the Zombie Apocalypse

Just over a month ago, Robert Kirkman sat down for an interview on BBC America to discuss what makes his series The Walking Dead a transmedia success. Amid groans and jokes from other men on set, Kirkman spoke about his series for what it is: a soap opera. He explained that “Twilight is to Dracula as The Walking Dead is to Romero movies. I’m the Stephanie Meyer of Zombies. I watched Romero movies and I was like, yeah, but what if they had more kissing?” (BBC). Kirkman agued that it isn’t the zombies that make his comics and show so popular, but rather the traditional soap opera elements such as romance, betrayal, and sex. The zombies are merely the backdrop, the fictional conditions which make the show and the comic socially acceptable to like. Continue Reading