An Uneven Partnership

Representations of Gender in The Last of Us

It’s no secret that digital games have a problem with gender representations. Research shows that women are vastly underrepresented in the medium and not simply as playable characters (Miller and Summers 735). Research also shows that when women do exist in games they are resigned to specific tropes and stereotypes that limit character development and which “[underscore] their secondary and exiguous status” (Behm-Morawitz and Mastro 809). While there is ample evidence of both the underrepresentation of and stereotyping of females, there has been less success explaining why such representative practices are damaging or why the game industry should address these problems. Continue Reading