First Person Podcast Episode 22

Do Not Adjust Your Scare Goggles: VR Horror and Horrific VR

horror vr cover

“Is 2016 The Year of Virtual Reality?” Chris Morris asked in 2015 in an article for Fortune. In June of this year, Brian Crecente writing for Polygon magazine declared 2016 “both the peak and turning point of virtual reality”. The sense that the crest of VR’s popularity may have already peaked was the idea behind this month’s podcast, in which our participants Betsy Brey, Rob Parker and Justin Carpenter revisit the question with only a slight revision: was 2016 the year of VR? Continue Reading

First Person Podcast Episode 8

How do you know when you’re satisfied?

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In Episode 8 of the First Person Podcast we discuss Campo Santo’s debut game Firewatch. In this short episode Rob, Shawn, and Emma cover a ton of topics including: genres of horror, the cost vs time investment debate, what realistic depictions of romance in games look like, the game’s multiple endings, what games made us cry the most, and how Firewatch is like a short story in all the best ways possible. This episode is full of spoilers and we don’t recommend it if you are planning on playing Firewatch and haven’t got around to it yet. We do recommend that you go play Firewatch and experience its bomb voice acting first hand before you get back over here and listen to us because this game is definitely worth both your time and money. Continue Reading

Silent Hill

The Terror Engine

Review - Silent Hill The Terror Engine

When I was given a list of books to review, the note that went along with this book was this: “May not be a great choice if you’re not an SH fan, though.” And so obviously, I chose this one. Not out of spite, but out of sheer, uncontrollable interest. In the introduction, Bernard Perron makes the obligatory reference to the divide in the horror gaming world: some people are Silent Hill fans, and the others are Resident Evil fans. I fall in the RE camp, and as true to my stubborn roots, haven’t strayed from this conviction. Ever. But it’s not something that I’ve ever really given much thought to, honestly. Continue Reading