Interview with Caro Asercion

Designing for tabletop, identity in gameplay, and moving beyond artifacts of play

Olivia Popp is an arts and culture writer with a particular interest in suburbia, queer socialization, Asian America, and speculative worlds. A graduate of Stanford University with a background in feminist technoscience studies, Olivia enjoys longboarding, eating passionfruit, and watching… Continue Reading

An Interview with David Brevik – Part 1

Jeffery Klaehn: What led you to launch Graybeard Games?

David Brevik: After working at Gazillion as the CEO for several years, I wanted to get away from management and back into making games. When I was a kid I wanted to be a game maker, not run a business. So after I left, the goal was to create a company where I could get back to design and programming. Continue Reading