First Person Podcast Episode 49 – Game Work and Unions

Banner image: Black circle against a geometric background with the words "Game Workers Unite" in the centre of the image. Gaming console below

FirstPersonPodcast · First Person Podcast Episode 49: Game Work And Unions Welcome to the 49th episode of the First-Person Podcast. After being off for a month we are coming back strong for the beginning of a new semester to look… Continue Reading

A Line in a Cyclone

“If ‘to dust’ is ‘to kill’, ‘dust to dust’ is to render into nothingness.” – Hyperstition Laboratory

Dubai is surrounded and entangled by demons. Thousands of humans are dead. They have starved, been shot, or consumed and blasted apart by sand. You, the leader of a US Army Delta Force special forces team, are tasked to walk into Dubai and find out what happened. Continue Reading

On ‘Gamers’ And Identity

A First Person Scholar Highlight

First Person Scholar Highlights are a way for us to boost the visibility of the excellent games writing on the web. These are (in our humble opinion) timely, thought-provoking, and well-argued pieces that contribute significantly to the tenor and tone of existing games discourse. This inaugural Highlight is “On ‘Gamers’ and Identity,” a blog post (cross-posted, with permission, from Liz Ryerson’s excellent blog) that does an incredible job of navigating the personal in constellation with broader social and theoretical contexts surrounding the recent controversies in the videogame industry. If you enjoyed this commentary, please consider contributing to Liz’s Patreon. Continue Reading