First Person Podcast Episode 25: Game(s) of the Year(s)

Another Year, Not Another Award Show.

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In our January 2018 podcast, Betsy, Chris, Will and Justin discuss their picks for games of the year, with a twist: categories ranged from the social (“Fine, stop yelling I’ll play it award”) to the academic (“game that made me rethink my research”). FPS has previously experimented with alternative formats for game of the year awards before, asking podcast participants last year to focus on the games that resonated with them most and to reflect critically on the awards themselves in the year before. Stick around for the end of this year’s podcast, when the FPS crew each discuss their one true game of the year. Continue Reading

An Interview with Shannon Sun-Higginson

"GTFO" is a new film that looks at harassment of women in the gaming industry. Directed by Shannon Sun-Higginson, the film features interviews with prominent female game developers, as well as new animated sequences from Naoko Saito. Credit: Shannon Sun-Hugginson / "GTFO"

Shannon Sun-Higginson is a Philadelphia-based producer, director, and editor. Her first feature documentary GTFO, about women in the video game industry, was funded on Kickstarter, premiered at SXSW 2015, and has been featured in The New York Times among other… Continue Reading

First Person Podcast Episode 24

The Paratextual Mysteries of Arkane Studios: A Conversation with Hazel Monforton

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The topic of this month’s podcast was ostensibly about Arkane studios’ third installment in the Dishonored franchise: Death of the Outsider, and writer Hazel Monforton’s contributions to the development of the game’s narrative. However, it was in many ways a metadiscussion about the game and the worlds games inspire. The conversation grappled with the questions of how and why games move us. Continue Reading

Happy Fifth Birthday, First Person Scholar!

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You don’t often hear from me, but I’m the Managing Editor for First Person Scholar. I’ve been involved in this site in some capacity or another almost from the very beginning. In 2012, FPS meetings grew out of the semi-regular Games Institute meetings at the University of Waterloo, and I’ve had the privilege of watching the site grow from those humble beginnings to the middle-state powerhouse it is today. Whether I was involved as a contributor, a fan, or an editor, First Person Scholar has been a near constant presence in my life for five years. Continue Reading

First Person Podcast Episode 23

Surveilling Stealth Action Games

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What makes a stealth action game? Among the titles discussed in this podcast, including (and predominantly) the Metal Gear Solid series, Assassin’s Creed, Hitman, Splinter Cell, Batman: Arkham Asylum and, to some extent, Horizon Zero Dawn, a distinction was placed between stealth as a procedural mechanic baked into all aspects of the game design and stealth as an additional option afforded to players. Continue Reading

First Person Podcast Episode 21

Love Live the Queen: Love Nikki and the politics of playing dress-up

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Confession: the subject for this podcast was selected without my having the first clue as to its contents. Before the start of this month I had never heard of Love Nikki-Dress UP Queen (2017), knew almost as little about mobile games (does one go to the Pokemon, or is it that the Pokemon go with you?), and I certainly was unfamiliar with any controversy involving Love Nikki’s procedural dress-up competition mechanics. Continue Reading

Our State in Middle-state

A Letter from the Editor-in-Chief

First Person Scholar begins its 2017-2018 publication cycle.

To all our folxs and friends:

Hi, all! Another year, another new team here at First Person Scholar, and I’m honored to introduce myself as our next Editor-in-Chief. My name is Betsy Brey, and after two years as the Essay Section Head, I’m shifting gears to serve our team, readers, and publication in a new way. I don’t mean to distract from the awesome essay we have this week, but I also wanted to introduce myself and our team this year and update y’all on FPS behind the scenes. Continue Reading