Unforgotten Fantasies

Romantic Play within the Game Art of Angela Washko and Nina Freeman

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Within the last twenty years, the discussion around whether videogames are art has been in a state of rapid flux, with prominent debates focusing on topics of cultural legitimation and identifying relations to various historical avant-garde movements. Many of these conversations have relied on positioning videogames as a novel medium which needs to be both defined and defended, often in relation to other media forms with longer, established histories such as film and literature. As Aubrey Anable (2018) states, throughout much of gaming history a common assumption about what obstructed videogames from achieving the status of fine art was their apparent inability to “affect our feelings” with the recurring question as to whether or not they can make us cry (location 34). Continue Reading