It’s that time of year at First Person Scholar where we give ourselves a little break for the month of August and come back (hopefully) refreshed and renewed for another year of that hot video game content.
I’d also like to take this time to officially announce that I am stepping down as editor-in-chief to make way for a new team. I’d like to take the opportunity in this short post to reflect on my time with the publication and thank a ton of people who have been a part of this journey. Continue Reading →
Editorial Team: Sabrina Sgandurra Scott DeJong Jack McLaren Essays Section Editor: Aleksander Franiczek Associate Editor: Julie Veitch Assistant Editor: Máire Slater Assistant Editor: Joe Todd Commentaries Section Editor: Dakota Pinhiero Associate Editor: Joe Todd Assistant Editor: Collin Walsh Book Reviews &… Continue Reading →
Hello readers! My name is Alexandra, and I’d like to formally introduce myself to all of you as the new Editor-in-Chief of First Person Scholar.
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We at FPS are advocating for a new dynamic, one in which we demonstrates our relevancy through timely, rigorous, and accessible criticism that challenges all players to engage in what Mary Flanagan calls critical play. The articles we publish encourage… Continue Reading →
If you haven’t already heard, this is my last contribution to FPS as Editor-in-Chief; I’m working towards finishing my PhD and so I am therefore happily handing the reins of FPS over to the supremely talented Alexandra Orlando. Elise and Judy are also stepping down from their positions on FPS to finish their PhDs and I need to highlight here, before I start, that their contributions to the publication have been incalculable. Thanks so much to both of you. Continue Reading →
If you are an academic you are probably achingly familiar with the phrase “publish or perish”, which has become the motto of our broken system. Publishing has become a numbers game and as someone in game studies, it’s hard not to see it as a game. If as a grad student you ask someone with a job how to get a tenure track job, they will often tell you the exact same things: “It’s very difficult to get a job but if you publish X many journal articles in journals of X quality and go to conferences X Y and Z and then cast your net wide enough you will get a job.” That is the formula I’ve heard 100 times: publishing along the party line = job. After you get a job, you might have to write a book to get tenure, but that book must be for an academic audience and must be published with a “good” academic publisher. Continue Reading →
Episode 6 of the First Person Podcast will discuss the critical darling Undertale. We cover the attempts at gender neutrality, the ups and downs of pacifism, the anxiety produced when mixing bullet hell and RPG elements and the barriers to entry when playing such a meta game. This podcast is full of spoilers so we recommend you play Undertale first if you were planning on it. Continue Reading →