First Person Podcast Episode 13

Pigeon is a Verb: Recent Trends in First Person Shooters

battlefield_1_pigeon_in_single_player_2

This month we talk the latest trends in First Person Shooters with Rob, Chris, Shawn and Pierson with a focus on the games Titanfall 2, Doom, Battlefield One and Overwatch and I swear I only mention D.Va once! We focus on the narratives by first talking about how we as academics dedicate our time to story modes in games. What are some of the popular narratives in first person shooters and what is experiential difference between the stories we tell about gameplay? Do first person shooters need a single player campaign at all? This and pigeons in this months podcast. Continue Reading

First Person Podcast Episode 12

Horror Games with Special Guest Michael Lutz

ts3ojxjc

This month on the First Person Podcast Betsy, Rob and I are joined by our first-ever special guest Michael Lutz to discuss some of the latest trends in horror games including indie horror, glitch horror, interactive fiction and VR. What is the role of jump scares in the modern horror game? What kind of fears does glitch horror prey on? Is P.T. really a failed project and how might Resident Evil 7 be following in its footsteps? We also talk to Michael about his work and how he manages to balance his academic and creative projects. Continue Reading

First Person Podcast Episode 11

Procedurally Generated Feels: No Man's Sky

no_mans_sky_art_4

In this first episode of the term, we discuss the highly controversial game No Man’s Sky. We go in depth with the early and more recent marketing of the game and how Hello Game’s relationship with Sony helped and hindered the development process of the game. We also talk about our personal experiences with the game, how the procedurality is executed in comparison to similar games. We close out the episode with a discussion about how games scholars and media archeologists might want to approach a game like this. Continue Reading

First Person Podcast Episode 10

Press A to Boob: Women's Sexuality in Video Games

Two women shown standing close together

In this Podcast (which is Elise and Emma’s last podcast!) we have a conversation about sex and sexuality in gaming that discusses a lot of topics that don’t really get covered in game studies very often! These topics Include: the difference between in game sexuality and sexualizing characters, the differences between depictions of sexuality in video games and depictions of sexuality in film, sexual awakenings via video games, our first video game crushes, Bioware games, queer representation, and “the gay button”. Furthermore, we wonder if women attracted to women can appropriate or inhabit the male gaze that is so prominent and games and we ask a lot of questions including: why does it feel like there are there so many queer women in game studies? When is sex in videogames sexy? When is it horribly unsexy? Will better graphics make a difference? And, ironically, did videogames make me gay? Continue Reading

First Person Podcast Episode 9

breath-of-the-wild-zelda3-1200x625

This month on the First Person Podcast four editors fan out in our ALL ZELDA ALL THE TIME episode. We play Zelda trivia, we wax nostalgic about our favorite Zelda games, we hard-core rag on our least favorite Zelda games, we talk timelines and aesthetics, and speculate on what’s to come. Continue Reading

First Person Podcast Episode 8

How do you know when you’re satisfied?

firewatch header

In Episode 8 of the First Person Podcast we discuss Campo Santo’s debut game Firewatch. In this short episode Rob, Shawn, and Emma cover a ton of topics including: genres of horror, the cost vs time investment debate, what realistic depictions of romance in games look like, the game’s multiple endings, what games made us cry the most, and how Firewatch is like a short story in all the best ways possible. This episode is full of spoilers and we don’t recommend it if you are planning on playing Firewatch and haven’t got around to it yet. We do recommend that you go play Firewatch and experience its bomb voice acting first hand before you get back over here and listen to us because this game is definitely worth both your time and money. Continue Reading

Nintendon’t

First Person Podcast Episode 7

Screen Shot 2016-04-26 at 2.31.28 PM

Instead of examining a specific game on Episode 7 of the First Person Podcast we turn a eye, an upraised eyebrow, and a single tear towards Nintendo and its recent decisions. Four disapointed Nintendo fans look at the many controversies and rumours currently surrounding both Nintendo as a company as well as their current and upcoming games. In this episode we cover the Fire Emblem localization, Nintendo’s lack of reaction to GamerGate, Nintendo firing Alison Rapp, the launch and staying power of Miitomo, and the rumours about implementing a choice between male and female link in the new Zelda game. Beyond this will also discuss larger issues of localization, how sexuality is depicted in games, and wonder how many different varieties of “hard core” gamers we’ve encountered. Continue Reading