Interview – Porpentine

On Pink Zone, Angels, & Justice

Interview - Porpentine

Porpentine is indisputably one of the most important and challenging game designers and writers of recent memory. Her 2012 game, Howling Dogs, won the 2012 XYZZY awards for “best story” and “best writing” and her 2013 game their angelical understanding won a XYZZY award in 2013 for “best writing.” (And this barely scratches the surface of her extensive and varied body of work.) Part of what makes Porpentine’s work so important is her ability to communicate emotion within narrative and ludic structures in ways that respect the player’s emotional intelligence. Continue Reading

Interview – Merritt Kopas

Part II: Consensual Torture Simulator & Erotic Games

Interview - Kopas

Merritt Kopas is a multimedia artist and game-designer. Her work includes LIM, HUGPUNX and Consensual Torture Simulator. She also curates free, accessible games at her online project forest ambassador. FPS Essays co-editor Meghan Blythe Adams spoke to her during a break at the 2014 Feminist Porn Conference, at which Kopas was a presenter. Here is Part II of that interview. Continue Reading

Interview – Merritt Kopas

Part I: Feminist Porn, Games, & Capital

Interview - Kopas

Merritt Kopas is a multimedia artist and game-designer. Her work includes LIM, HUGPUNX and Consensual Torture Simulator. She also curates free, accessible games at her online project forest ambassador. FPS Essays co-editor Meghan Blythe Adams spoke to her during a break at the 2014 Feminist Porn Conference, at which Kopas was a presenter. Continue Reading