An Announcement from the Editor-in-Chief

On Putting the Money where our Mouth is

2016 marked another year of milestones, new directions, and growth for First Person Scholar. We published our 200th piece, celebrated our 4 year anniversary and our former EiC Emma Vossen made waves on the Canadian research front with her award winning work on FPS– not to mention all the wonderful authors we got to work with! We here at FPS are starting things off right in 2017 with the announcement of something the team has been working on for over a year. Continue Reading

Difficult Writing

A Response to Emma Vossen’s Publish or Perish

So I’ll start with quick praise for Emma Vossen’s piece and the inspired and inspiring video for SSHRC. It’s a brave reflection on graduate student precarity, academic responsibility and this idea of middle-state publishing. That Emma is doing this in the context of game studies and in the spirit of inclusiveness and positive change is even better. I am a faculty member. I read it in all its middle state glory and I want to honour the valuable labour and contribution there with a response. Maybe it’s better to be outside academia for Emma’s arguments to take hold. I don’t think so. Her arguments are at the heart of our vocation as academics (and certainly as game studies scholars). Maybe Emma thinks this makes it harder for her to get an academic job, I think the opposite and many of my colleagues will agree. Continue Reading

2025: The Close Readings Issue:

Pokémon: Let’s Go, Shadow of the Tomb Raider, Final Fantasy VII, Until Dawn, and Oikospiel Book I

Lead Editor: Aleksander Franiczek Managing Editor: Emma Vossen Introduction Co-authored by: Aleksander Franiczek and Emma Vossen This issue of First Person Scholar is not a “Special Issue” in the everyday academic parlance, but it is a very special issue of… Continue Reading

First Person Podcast Episode 50 – State of Game Studies

FirstPersonPodcast · First Person Podcast Episode 50: State of Game Studies Welcome to the 50th episode of the First-Person Podcast and the last episode of the year 2021! As this is our 50th episode we wanted to take some time… Continue Reading

Making Good Trouble: A Review of Amanda Phillip’s Gamer Trouble: Feminist Confrontations in Digital Culture

Books and games have been an invaluable source of consolation during my city’s lockdown restrictions. Reading Gamer Trouble: Feminist Confrontations in Digital Culture during this “unprecedented time” was no exception. Gamer Trouble explores videogame texts and events through an intersectional feminist lens, unpacking the 2010 Dickwolves controversy and offering fresh readings of Fallout 3 (Bethesda, 2008), Portal (Valve Corporation, 2007) Bayonetta (Platinum Games, 2009), and Mass Effect (Bioware, 2007-2012). Continue Reading